Correctly converting angular velocity to angular position.

Let w be a 3 dimensional vector [w1,w2,w3] representing the torsional, vertical and horizontal components of eye velocity. Then eye position, e, is

e = § w e/2 (where § is the integral of each component).


Copyright © 1996 Tutis Vilis and Douglas Tweed
University of Western Ontario
London Ontario Canada
Updated October 28, 2005

Comments welcome. Email to tutis.vilis@schulich.uwo.ca